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GIANT ROBOT GAME

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Devlog

  • v0.2.43+70 *SHINOHARA*
    June 13, 2025 by filiph
    New enemies: ZOMB is slow but dangerous up close, ARCHR is fragile but lobs missiles New audio looping system, and new sounds (this is still in progress, so feedback much appreciated). Many new sounds... Continue reading
  • v0.2.31+58 *GUNDAM*
    April 25, 2025 by filiph
    Enemies no longer "accidentally" hit (this was realistic but unfun -- it was possible for a random enemy to take the first potshot at you and, by random chance, hit you right where it hurt you most)... Continue reading
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Updated 29 days ago