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Devlog
v0.2.43+70 *SHINOHARA*
June 13, 2025
by
filiph
New enemies: ZOMB is slow but dangerous up close, ARCHR is fragile but lobs missiles New audio looping system, and new sounds (this is still in progress, so feedback much appreciated). Many new sounds...
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v0.2.31+58 *GUNDAM*
April 25, 2025
by
filiph
Enemies no longer "accidentally" hit (this was realistic but unfun -- it was possible for a random enemy to take the first potshot at you and, by random chance, hit you right where it hurt you most)...
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